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Enchanted Book

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Prerequisites

Why Master Mode?

Master mode is the advanced version of normal dungeons, although the rooms and bossfights are consistent with normal catacombs's theme, mobs now have significantly higher health and do significantly higher damage. Slight tweaks in the bossfights has also been made to increase the difficulty level of each floor.

While Master mode is challenging, it is also very rewarding. Firstly, each master mode completion counts as 2 regular floor completions, making Boss collections easier to reach. Master mode also has a bigger loot pool, with new rewards such as Master Stars, Master Skulls, and in the case of Master Mode VII, the Dark Claymore. Players also earn increased catacombs experience for each Master Mode floor.

What Class Should I Choose?

Class Base Armor Required Base Weapon Required Recommended Pets Additional Notes
Healer Golden Necron HeadDiamond Necron HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Juju ShortbowTerminator Ender Dragon PetGolden Dragon PetBaby Yeti Pet Healer is a class that usually takes on a special role

during the run, whether it may be stunning Thorn in M4 or pre-device in M7. It shouldn't be one's go-to class unless they struggle with healing. Healer is also required for a cheese/bug called

Mastiff Swapping (more on this later). Suggested floors for healer: M4, M6, M7

Mage Storm's HelmetWither GogglesStorm's ChestplateStorm's LeggingsStorm's Boots HyperionAstraea Ender Dragon PetGolden Dragon PetSheep Pet Mage is split into Left-click and right-click Mage

(further abbreviated as LCM and RCM). Good Mages are recommended to have both an LCM and RCM set. RCMs are the best clearing class and high catacombs (Catacombs 45+) LCMs are the best burst damage class. However, Mage is hard to play and requires expensive gear and experience. Most players are not recommended to go Mage in Master Mode right away. Suggested floors for Mage: All high-Dungeoneering LCMs (Catacombs 45+) serves as the best

Berserk Golden Necron HeadDiamond Necron HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Giant's SwordJuju ShortbowTerminator Ender Dragon PetGolden Dragon PetBaby Yeti Pet Berserk is the simplest class to learn, making it a

good choice for casual players that don't want to dedicate time to studying Master Mode. This is not to say Berserkers are useless, in fact, they are a great damage dealing class and can be very versatile. Suggested floors for True Berserk (No bow): M1-M4 Suggested floors for Berserk (with bow): All

Archer Golden Necron HeadDiamond Necron HeadNecron's ChestplateSkeleton Master ChestplateNecron's LeggingsMaxor's Boots Juju ShortbowTerminator Ender Dragon PetGolden Dragon Pet Archer is the most sought-after class, a high

damage-dealing class with relatively cheap gear requirements. However, archers are usually tasked with the hardest or most precise tasks, making it perfect for anybody looking for a challenge or wanting to deal lots of damage. Suggested floors for Archer: All

Tank Reaper MaskGoldor's ChestplateGoldor's LeggingsGoldor's Boots Juju ShortbowTerminator Blue Whale PetTurtle PetBaby Yeti Pet Tank can be cheap or expensive to play, depending on

how much one is willing to dedicate to it. Most higher Master Mode tanks have 2 armor sets, one for clearing and one for tanking. However, even being a true tank (tank with no clear set) can easily get one into a party. This is the recommended class for people just getting into master mode, as the early master mode boss-fights are quite simple for tanks. Suggested floors for Tank: M1-M3 only for first completion or low cata parties, M4-M7 always.

Utility Items

Item Name Required? Class Dependent?
Aspect of the Void Yes No
Ice Spray Wand Higher MM Floors No
Wither Cloak Sword Yes No
Gyrokinetic Wand M4, M5, M6 All except Healer
Infinityboom TNT No No
Infinileap No No
Dungeonbreaker Yes No
Florid Zombie Sword and

Wand of Atonement

No No
Gloomlock Grimoire Higher MM Floors Tank
Fire Freeze Staff M3 No
Tribal Spear or

Bonemerang

M4 Healer
Bonzo's Mask M7 Healer if Pre-dev
Bonzo's Staff and

Jerry-chine Gun

M7 No
Efficiency X Pickaxe

Efficiency X Axe

M7 Healer if pre-dev

or pre-enter

Further Notes

Master Mode I - Bonzo

Party Composition

Additional Notes

Minimum Required Gear

Master Mode II - Scarf

Party Composition

Additional Notes

Minimum Required Gear

Master Mode III - Professor

Party Composition

Additional Notes

Minimum Required Gear

Class Armor Weapon Pet Additional Notes
Healer Golden Professor HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Juju Shortbow Baby Yeti PetGriffin Pet Healer is not recommended in M3, only play this class for Healer experience.
Mage Wither GogglesStorm's HelmetStorm's ChestplateStorm's LeggingsStorm's Boots HyperionAstraeaGiant's Sword Sheep PetEnder Dragon Pet From M3 and beyond, Mage starts to become very expensive, only play Mage if you have at least 5B to spend on it.
Berserk Golden Professor HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Juju ShortbowGiant's Sword Baby Yeti PetGriffin Pet M3 is the last floor where a Juju shortbow can still be used by Berserk, upgrade to Terminator as soon as possible. Even true Berserk should have a bow.
Archer Golden Professor HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Terminator Skeleton PetGriffin Pet Archer is required to have a Terminator, Diamond Professor head is optional.
Tank Reaper MaskGoldor's ChestplateGoldor's LeggingsGoldor's Boots Juju Shortbow Blue Whale PetTurtle Pet True Tank remains the cheapest and simplest class to play in M1-M4.

Master Mode IV - Thorn

Party Composition

Additional Notes

Minimum Required Gear

Class Armor Weapon Pet Additional Notes
Healer Golden Thorn HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Terminator Baby Yeti PetEnder Dragon Pet Make sure to have decoys and either a Bonemerang or Tribal Spear in inventory.
Mage Storm's HelmetDiamond Thorn HeadStorm's ChestplateStorm's LeggingsStorm's Boots HyperionDark Claymore Golden Dragon Pet Only play Mage in M4 if you have cata 45+, because Mage Beam only scales heavily beyond cata 45.
Berserk Golden Thorn HeadNecron's ChestplateNecron's LeggingsMaxor's Boots TerminatorDark Claymore Baby Yeti PetEnder Dragon Pet Berserk remains relatively simple to play in M4.
Archer Golden Thorn HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Terminator Ender Dragon PetGolden Dragon Pet 6 Starred armor is recommended as bare minimum, as survivability in the bossfight is hard to maintain even with a Tank. Overflux Power Orb or Plasmaflux Power Orb is also recommended as additonal healing, as well as a wither blade.
Tank Reaper MaskGoldor's ChestplateGoldor's LeggingsGoldor's Boots Juju Shortbow Blue Whale PetTurtle Pet True Tank remains the cheapest and simplest class to play in M1-M4. Gloomlock Grimoire and Bonzo's Mask are required for low-cata tanks to surive.

Master Mode V - Livid

Party Composition

Additional Notes

Minimum Required Gear

Class Armor Weapon Pet Additional Notes
Healer Golden Livid HeadDiamond Livid HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Terminator Ender Dragon Pet M5 has no need for healer, only play healer for class experience or if the party really struggles with survivability.
Mage Storm's HelmetDiamond Livid HeadStorm's ChestplateStorm's LeggingsStorm's Boots HyperionDark Claymore Golden Dragon Pet M5 LCM should be at least cata 45, but Cata 47+ is most optimal.
Berserk Golden Livid HeadDiamond Livid HeadNecron's ChestplateNecron's LeggingsMaxor's Boots TerminatorDark Claymore Ender Dragon Pet Berserk DPS actually matters during KB, so even True Berserk is required to have a Terminator.
Archer Diamond Livid HeadNecron's ChestplateNecron's LeggingsMaxor's Boots Terminator Ender Dragon PetGolden Dragon Pet Archer needs to have good survivability and needs to know how to KB, first time players of M5 should stick with Berserk until they have some more experience.
Tank Reaper MaskGoldor's ChestplateGoldor's LeggingsGoldor's Boots Juju Shortbow Blue Whale PetTurtle Pet Tanks in M5 are required to have a clear set as the maps get progressively larger and therefore harder to clear.

Master Mode VI - Sadan

Party Composition

Mechanics Overview

Phase

  1. Terracotta Soldier Phase:
    • When the soldiers attacks, Mage uses gyro 1.
    • Bers does gyro 2 at mid-phase.
    • Bers and Arch focus on killing golems and maintaining DPS.
    • Mage uses gyro 3, Arch uses gyro 4 if needed.
    • Typically, 4 phases suffice; Mage may execute a 5th gyro if party is slower.
    • Ice Spray is useful
  2. Giant Phase:
    • Healer wishes and Tank activates castle of stone.
    • Focus on Ice Spray + DPS.
    • Avoid excessive movement to prevent boss knockbacks.
  3. Final Sadan Phase:
    • Sadan pulls out the last giant from center.
    • Mage stands near Sadan and gyro's the floor to prevent knockback that could wipe the party.
    • Just DPS

Minimum Required Gear

Final Notes

Google POV on youtube for the class you want to play...

Master Mode VII - Necron

WIP