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Enchanted Book

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The Healer class is a class within Dungeons that prioritises healing your teammates and keeping them alive. Building a setup for it depends on whether you want high ❁ Damage and ❤ Effective Health: high ❁ Damage results in better clearing potential, whereas high ❤ Effective Health results in better survivability. As a result, this guide will cover both aspects of a Healer build.

You'll want to increase your ☄ Mending as much as possible, as ☄ Mending increases all outgoing healing, meaning with high ☄ Mending, you can maximise your healing output.

It is best for Healers to prioritise completing as many Dungeon Secrets as possible before your party enters the boss room.

Recommended Armor Sets

As a Healer, you'll either want to go down the route of high ❁ Strength and ❁ Damage for substantial damage and clearing potential, or the route of high ❤ Health and ❈ Defense for substantial survivability and the ability to heal (because you can't heal while you're dead).

Damage Route
Status Slot Name Requirements Notes
Early Game Strong Dragon HelmetStrong Dragon ChestplateStrong Dragon LeggingsStrong Dragon Boots Strong Dragon Helmet Strong Dragon Armor Stone Sword Combat XVI
The Catacombs Catacombs XII (when dungeonised)
Strong Dragon Helmet Strong Dragon Armor grants a decent amount of both ❁ Strength and ❤ Effective Health, and can be used for both high ❁ Damage and ❤ Effective Health. As a result, it is the best early-game Healer set and can be used for both routes.
Mid-Game Shadow Assassin HelmetShadow Assassin ChestplateShadow Assassin LeggingsShadow Assassin Boots Shadow Assassin Helmet Shadow Assassin Armor Floor V completion Shadow Assassin Helmet Shadow Assassin Armor grants decent ❁ Damage and ✦ Speed, both of which work hand in hand to maximise both damage and movement potential. Great overall and can be used for both routes, however you could swap out the helmet for a Mender Fedora Mender Fedora, Mender Crown Mender Crown, or Reaper Mask Reaper Mask.
Late Game Necron's HelmetNecron's ChestplateNecron's LeggingsMaxor's Boots Necron's Helmet Necron's Armor Floor VII completion Necron's Helmet Necron's Armor grants a lot of ❁ Damage and ❤ Effective Health. Due to the way your stats scale while inside Dungeons, you'll be able to kill most mobs in one hit, allowing you to swap the helmet out for a Mender Crown Mender Crown or Reaper Mask Reaper Mask. You should also swap out your boots for Maxor's Boots Maxor's Boots for increased ✦ Speed.
Effective Health Route
Early Game Superior Dragon HelmetSuperior Dragon ChestplateSuperior Dragon LeggingsSuperior Dragon Boots Superior Dragon Helmet Superior Dragon Armor Stone Sword Combat XX
The Catacombs Catacombs XIV (when dungeonised)
Superior Dragon Helmet Superior Dragon Armor grants a small amount of ❁ Strength, ☠ Crit Damage, and ☣ Crit Chance, but it also has incredibly high ❈ Defense and ❤ Health, making it incredibly useful for survivability. However, it is incredibly expensive and can be skipped if you're not rich enough.
Early Game Mender Helmet Mender Helmet Mender Helmet The Mender Helmet Mender Helmet, Mender Fedora Mender Fedora, and Mender Crown Mender Crown are great budget options for ☄ Mending, allowing you to greatly boost your outgoing healing. Depending on how little ☄ Mending you have, it could potentially be better to use a Mender Crown Mender Crown for +100 ☄ Mending instead of a Reaper Mask Reaper Mask for 2x ☄ Mending: however, you should aim to get your ☄ Mending up in order to utilise the full benefits of the Reaper Mask Reaper Mask.
Early Game Mender Fedora Mender Fedora Mender Fedora Floor III completion
Mid-Game Mender Crown Mender Crown Mender Crown Floor VI completion
Mid-Game Necromancer Lord HelmetNecromancer Lord ChestplateNecromancer Lord LeggingsNecromancer Lord Boots Necromancer Lord Helmet Necromancer Lord Armor Floor VI completion Necromancer Lord Helmet Necromancer Lord Armor grants exceptionally high ❤ Health and ❈ Defense, outclassing both of the aforementioned sets in terms of survivability.
Players struggling to afford a Necromancer Lord Chestplate Necromancer Lord Chestplate can swap it out for anything that grants similar levels of ❈ Defense, like a Diamond Chestplate Perfect Chestplate - Tier XI or higher.
Universal Reaper Mask Reaper Mask Reaper Mask Zombie Slayer VII
The Catacombs Catacombs XXIV (when dungeonised)
The Reaper Mask Reaper Mask doubles your ☄ Mending, allowing you to achieve substantial levels of outgoing healing when paired with high ☄ Mending. It is the best option for Healers, regardless of whether you are using the Damage or Effective Health route.

Recommended Equipment

Proper Equipment, which is often overlooked, is also useful and necessary while in Dungeons. Here are some that will benefit your Healer experience.

Status Slot Name Requirements Notes
Early Game Balloon Snake Balloon Snake Balloon Snake Floor I completion The Balloon Snake Balloon Snake should only be used as a placeholder until one obtains a superior piece, like a Bone Necklace Bone Necklace or a maxed out Rift Necklace Rift Necklace, since waiting until you obtain better equipment would be a waste of a slot.
Universal
Early Game
Adaptive BeltAdaptive Belt (Starred) Adaptive Belt Adaptive Belt Floor II completion The Adaptive Belt Adaptive Belt is the best-in-slot Belt for Healer, granting a slight ❤ Health increase as well as +5 ☄ Mending: when accounting for the stat scaling for dungeonised items while in a Dungeon, the Adaptive Belt Adaptive Belt heavily outclasses other Belts for ❤ Health.
Universal
Early Game
Bone NecklaceBone Necklace (Starred) Bone Necklace Bone Necklace Floor IV completion The Bone Necklace Bone Necklace is excellent for Healers, granting negligible ☣ Crit Chance and a substantial amount of ❈ Defense. It is cheap to upgrade and is the best-in-slot Necklace for Healers, outclassing a maxed-out Rift Necklace Rift Necklace.
Universal
Mid-Game
Shadow Assassin CloakShadow Assassin Cloak (Starred) Shadow Assassin Cloak Shadow Assassin Cloak Floor V completion Although the Shadow Assassin Cloak Shadow Assassin Cloak does not give any defensive stats, when a Reforge with high ❤ Health or ❈ Defense - for example, Strengthened or Waxed - is applied to it, the stat scaling will greatly increase how much ❤ Effective Health you have while in a Dungeon, resulting in high survivability.
Universal
Mid-Game
Soulweaver Gloves Soulweaver Gloves Soulweaver Gloves Floor VI completion Similar to the Shadow Assassin Cloak Shadow Assassin Cloak, the Soulweaver Gloves Soulweaver Gloves does not grant any defensive stats, but a proper Reforge can grant substantial bonus ❈ Defense while in a Dungeon. Additionally, its Haunted Skull ability has the capability to stun enemies and reduce their damage temporarily: this makes it very useful for clearing and killing mobs that are close to you.
The Soulweaver Gloves Soulweaver Gloves and Gauntlet of Contagion Gauntlet of Contagion have been frequently compared: it is not recommended to use a Gauntlet of Contagion Gauntlet of Contagion, since it doesn't scale with your Dungeon level.

Recommended Weapons

Since there are very few weapons directly oriented towards the Healer class, you should use weapons that are geared towards a Berserk, Archer, or Right-Click Mage.

Status Slot Name Requirements Notes
Berserk / Archer Route
Early Game Super Cleaver Super Cleaver Super Cleaver The Super Cleaver Super Cleaver is a great weapon for the early game, as it is both incredibly cheap and lacks any requirements. While an Aspect of the Dragons Aspect of the Dragons will have more ❁ Damage and ❁ Strength, a Super Cleaver Super Cleaver is much more efficient for clearing mobs quickly and can be upgraded into the Hyper Cleaver Hyper Cleaver for a decently low price.
Early Game Hyper Cleaver Hyper Cleaver Hyper Cleaver Floor III completion The Hyper Cleaver Hyper Cleaver is very useful for crowd control, with its Cleave ability being capable of clearing lots of enemies in a 4 block radius around it. It is also relatively cheap, only costing 800,000 coins in addition to its predecessor.
Early Game Shadow Fury Shadow Fury Shadow Fury Floor V completion Sporting pretty good damage and a useful ability, the Shadow Fury Shadow Fury is useful although outclassed by other swords. With proper reforges and enchantments it can outdamage a lot of the previously mentioned weapons, and is just all in all a decent sword to use getting into higher floors.
Mid-Game Giant Cleaver Giant Cleaver Giant Cleaver Floor VI completion The Giant Cleaver Giant Cleaver is a very good weapon, outclassing the Shadow Fury Shadow Fury and Aspect of the Dragons Aspect of the Dragons. Similar to its predecessor, it is very good for crowd control. It outdamages a lot of previously mentioned weapons, but you'll want to get something more powerful as soon, like the Juju Shortbow Juju Shortbow or FoT/BoL, as possible.
Mid-Game Flower of Truth Flower of Truth Flower of Truth Floor VI completion The Flower of Truth Flower of Truth is very cheap to craft, only requiring Ancient Rose 9x Ancient Rose. It has decent damage and very high ❁ Strength, and is good for clearing mobs. It upgrades into the Bouquet of Lies Bouquet of Lies, which is more expensive, however, this upgrade is very much worthwhile.
Mid-Game Bouquet of Lies Bouquet of Lies Bouquet of Lies Floor VI completion The Bouquet of Lies Bouquet of Lies is exceptional for clearing out mobs, dealing more ❁ Damage the less ❤ Health you have. It has less ❁ Damage than most other weapons here, but retains the high ❁ Strength that its predecessor has.

Additionally, holding down right click while spamming left click allows you to constantly activate the ability whilst hitting the target, providing a large boost to damage per second. Because of its cheap price and strong ability, this weapon is a staple for Berserkers in The Catacombs - Floor VII or below. The Bouquet of Lies Bouquet of Lies is a solid weapon for Dungeons before transitioning to more Late Game weapons like the Terminator Terminator.

Mid Game Giant's Sword Giant's Sword Giant's Sword Floor VI completion The Giant's Sword Giant's Sword is one of the best weapons for single-hit damage in the game: it also has +1 Ⓢ Swing Range, allowing you to hit enemies from further. Its Giant's Slam ability can kill several enemies within an 8-block radius, and is useful for weapon swapping with the Halberd of the Shredded Halberd of the Shredded. However, unlike the Giant Cleaver Giant Cleaver and Bouquet of Lies Bouquet of Lies, it is less effective for clearing; it serves as a purely melee weapon. Do not that it is not worth buying off of the Auction House, and should only be used if y
Mid-Game Juju Shortbow Juju Shortbow Juju Shortbow Enderman Slayer V
The Catacombs Catacombs XV (when dungeonised)
The Juju Shortbow Juju Shortbow is commonly regarded as one of the best bows in the game, second to only the Terminator Terminator. However, this is a very good second, as the Juju Shortbow is relatively cheap to craft, at around a Bazaar material cost of about 10,100,000 coins. When tuned to 100% ⚔ Bonus Attack Speed, enchanted to Soul Eater, starred, hot/fuming potatoed, and reforged to Precise, it is a powerhouse for clearing when one isn't Eman Slayer 7.
Late Game Terminator Terminator Terminator Enderman Slayer VII
The Catacombs Catacombs XXVII (when dungeonised)
The Terminator Terminator is commonly regarded as the best bow in the game. While it divides your ☣ Crit Chance by 4, it is exceptional for clearing mobs and has incredibly high ❁ Damage and ☠ Crit Damage. It is advised to aim for 400% ☣ Crit Chance to guarantee that every strike critically hits.
Mage Route
Early Game Dreadlord Sword Dreadlord Sword Dreadlord Sword The Catacombs Catacombs III The Dreadlord Sword Dreadlord Sword's Dreadlord ability, which shoots out Wither Skulls, will be very useful in very early floors up to Floor II. It is incredibly cheap and drops relatively frequently from Crypt Dreadlord Sprite Crypt Dreadlords.
Early Game Bonzo's StaffBonzo's Staff (Starred) Bonzo's Staff Bonzo's Staff Floor I completion The Bonzo's Staff Bonzo's Staff's Showtime ability, which shoots out balloons that explode on impact, is incredibly useful for clearing out mobs quickly. The balloons will deal minimal knockback to the player, which can be useful as you can use it for mobility in Floor VII as teleportation abilities are disabled there.
Early Game Frozen Scythe Frozen Scythe Frozen Scythe Ice X
The Catacombs Catacombs X (when dungeonised)
The Frozen Scythe Frozen Scythe's Ice Bolt ability, which shoots an ice bolt that deals substantial damage and slows enemies, is useful for its capability to pierce through mobs: however, the Bonzo's Staff Bonzo's Staff is superior for AoE damage. It can be unlocked relatively early into the game.
Early Game Glacial ScytheGlacial Scythe (Starred) Glacial Scythe Glacial Scythe Ice XI
The Catacombs Catacombs X (when dungeonised)
The Glacial Scythe Glacial Scythe is an upgraded form of the Frozen Scythe Frozen Scythe, functioning the same but with higher ❁ Damage and ✎ Intelligence. Its Ice Bolt ability also creates an explosion upon hitting the ground dealing the same damage as it would when hitting a mob, making it useful for clearing and AoE damage: however, it is relatively expensive and could potentially be skipped.
Mid-Game Spirit SceptreSpirit Sceptre (Starred) Spirit Sceptre Spirit Sceptre Floor IV completion The Spirit Sceptre Spirit Sceptre grants high ✎ Intelligence, and its Guided Bat ability shoots a bat that follows your aim and explodes, dealing substantial AoE damage, making it extremely efficient for clearing. It is most recommended to complete Floor IV as soon as possible to obtain the Spirit Sceptre Spirit Sceptre.
Mid-Game Yeti Sword Yeti Sword Yeti Sword The Catacombs Catacombs XXII (when dungeonised) The Yeti Sword Yeti Sword grants substantially less ✎ Intelligence than most other entries listed. Its Terrain Toss ability throws terrain into the direction you are facing: while it is powerful against minibosses, it is less efficient for clearing and very expensive compared to a Spirit Sceptre Spirit Sceptre.
Late-Game Midas StaffMidas Staff (Starred) Midas Staff Midas Staff The Catacombs Catacombs XXV (when dungeonised) The Midas Staff Midas Staff is a powerful weapon: its Molten Wave ability casts a wave of gold blocks in the direction you are facing, making it very powerful for clearing and against minibosses. It is incredibly expensive and time-gated, being an exclusive item only obtainable during Scorpius Sprite Scorpius's Darker Auctions event and requiring 250,000,000 coins coins to utilise to its fullest potential.
Late-Game Hyperion Hyperion Hyperion Floor VII completion The Hyperion Hyperion is the definitive RCM weapon, granting substantial ✎ Intelligence and increased ✎ Intelligence per Catacombs level: when all Necron's Blade Scrolls are applied, its Wither Impact ability combines the functionalities of Implosion Implosion, Wither Shield Wither Shield, and Shadow Warp Shadow Warp. However, it is also the most expensive weapon on the list, with the Necron's Handle Necron's Handle being valued at over 500,000,000 coins and each Necron's Blade Scroll being valued at over 180,000,000 coins each.

Recommended Utility Items

Status Slot Name Requirements Notes
Universal Florid Zombie Sword Florid Zombie Sword Florid Zombie Sword The Catacombs Catacombs XVIII (when dungeonised) The Florid Zombie Sword Florid Zombie Sword is a useful item for Healers, since its ability not only grants decent burst healing to you and all players within an 8 block radius, but you also gain 2 extra charges when playing as a Healer. It is great for burst healing over time.
Universal Ice Spray WandIce Spray Wand (Starred) Ice Spray Wand Ice Spray Wand The Catacombs Catacombs XX The Ice Spray Wand Ice Spray Wand is incredibly useful for clearing, as it stuns mobs in a frontal cone and causes them to take 10% increased damage: this allows you to finish them off without worrying about taking substantial damage. You can use Winter Fragment Winter Fragments to upgrade it, but it is relatively expensive on the Bazaar and you are better off grinding for them durin gthe Season of Jerry.
Universal Bonzo's MaskBonzo's Mask (Starred) Bonzo's Mask Bonzo's Mask The Catacombs - Floor I completion The Bonzo's Mask Bonzo's Mask is incredibly useful for preventing you from dying, with its Clownin' Around ability granting damage immunity and health replenishment on death.
Late Game Spirit MaskSpirit Mask (Starred) Spirit Mask Spirit Mask The Catacombs Catacombs XV The Spirit Mask Spirit Mask is incredibly useful especially when used in tandem with the Bonzo's Mask Bonzo's Mask, since you can use its Second Wind ability while the Clownin' Around ability is on cooldown. It is very cheap to craft the Spirit Mask Spirit Mask into its upgraded form, which heals you for 100 + 3% of your maximum ❤ Health.
Late Game Wither Cloak Sword Wither Cloak Sword Wither Cloak Sword The Catacombs - Floor VII completion The Wither Cloak Sword Wither Cloak Sword's Creeper Veil ability is incredibly useful for blocking damage and granting a lot of ❈ Defense. It is best used when trying to block attacks that have the capability to instantly kill you, like Necron Sprite Storm's Giga Lightning.
Mid-Game Overflux Power Orb Overflux Power Orb Overflux Power Orb Wolf Slayer VII The Overflux Power Orb Overflux and Plasmaflux Power Orb Plasmaflux Power Orb are useful items that grant substantial ❣ Health Regen, ♨ Vitality, ❁ Strength, and mana regen to your teammates, making it viable for scenarios where your teammates will need to be close together (i.e. fighting Necron Sprite Goldor at the Core Entrance, fighting Necron Sprite Necron at the centre platform, etc.) Note that the Plasma Nucleus Plasma Nucleus, used in crafting the Plasmaflux Power Orb, is incredibly expensive.
Late Game Plasmaflux Power Orb Plasmaflux Power Orb Plasmaflux Power Orb Wolf Slayer VIII

Recommended Pets

A good Pet is important for both clearing, survivability, and efficient Healer progression.

Status Slot Name Requirements Notes
Universal Legendary Black Cat Pet Black Cat Pet Black Cat Pet The Black Cat Pet Black Cat Pet is exceptional for ✦ Speed, granting both +125 ✦ Speed and increasing your ✦ Speed cap. Since it lacks any damage stats, it is recommended to put an Antique Remedies Antique Remedies or Hephaestus Remedies Hephaestus Remedies on it. Note that it is NOT worth upgrading to MYTHIC, since its Looting perk is not very useful and its base ✦ Speed is not affected.
Late Game Jellyfish Pet Jellyfish Pet Jellyfish Pet The Jellyfish Pet Jellyfish Pet, while incredibly expensive, is exceptional for healing. Its Radiant Scyphozoa perk reduces the mana costs of Power Orbs by 50% and its Stored Energy perk reduces the cooldown of Wish by 1s, up to 30s, for every 2000 ❤ Health healed.
Late Game Golden Dragon Pet Golden Dragon Pet Golden Dragon Pet The Golden Dragon Pet Golden Dragon Pet is the best-in-slot pet for Healers for raw damage. At this stage of the game, your gear will be sufficient enough to provide substantial healing, and you need to focus on achieving high ❁ Damage and DPS for clearing and the boss fight, which this pet provides through its base ❁ Strength, base ⚔ Bonus Attack Speed, and its Shining Scales and Legendary Treasure perks.

Recommended Modifiers

Enchantments

Enchantment Notes
Armor
Protection Protection and Growth are the universal enchantments that should be put on everything regardless of your situation.
Growth
Rejuvenate Rejuvenate grants a decent amount of ❣ Health Regen, making it great for survivability. It is relatively cheap and easy to go for, and you should aim to have Rejuvenate V on all your armour pieces as soon as possible.
Strong Mana Strong Mana grants increased ❁ Strength based on how much ✎ Mana is used near you, allowing for increased ❁ Damage against bosses.
Sugar Rush Sugar Rush, an enchantment applicable exclusively to boots, is great for getting increased ✦ Speed. It can be used if you do not have a Black Cat Pet Black Cat Pet, but is also incredibly useful when paired with it as well.
Legion Legion is the best Ultimate Enchantment for Healers, since you'll likely be around your teammates at all times during the boss fight.
Weapons
Soul Eater Soul Eater and Swarm are both useful Ultimate Enchantments to put on your weapons, due to their excellence in clearing. Soul Eater deals increased damage based on the last mob you hit, whereas Swarm deals more damage the more enemies are around you.
Swarm
Duplex Duplex is the best Ultimate Enchantment on Bows for raw damage and DPS, and should always be paired with a Juju Shortbow Juju Shortbow or Terminator Terminator.

Reforges

Proper Reforges will be important for surviving as a Healer.

Weapons

Status Slot Name Notes
Early Game Spicy Spicy is useful for ☠ Crit Damage and will be viable for clearing.
Optional Suspicious Vial Suspicious Vial Suspicious Vial

Suspicious

Suspicious is an incredibly useful reforge for both ☣ Crit Chance and ☠ Crit Damage, as well as increasing your weapon's ❁ Damage, making it viable for clearing. It is recommended to apply it to a Astraea Astraea or Scylla Scylla.
Universal Dragon Claw Dragon Claw Dragon Claw

Fabled

Fabled grants great ❁ Strength and ☠ Crit Damage, as well as granting a chance for critical hits to deal +15% more damage. It's great for starting out in the Catacombs, as well as running through later floors: it is comparable to the Withered reforge.
Universal Wither Blood Wither Blood Wither Blood

Withered

Withered allows you to achieve the most ❁ Strength in dungeons and is considered the best reforge for weapons. It is recommended to keep your ❁ Strength and ☠ Crit Damage balanced for optimum DPS, so pairing this with a weapon with high base ☠ Crit Damage, or a reforge with high ☠ Crit Damage is recommended.

Armor

Status Slot Name Notes
Early Game Fierce Fierce grants high ☠ Crit Damage and ❁ Strength, alongside a slight increase to ☣ Crit Chance, making it incredibly useful for high damage.
Mid-Game Giant Tooth Giant Tooth Giant Tooth

Giant

Giant grants the most ❤ Health out of any of the mentioned reforges and is most useful on a Reaper Mask Reaper Mask. However, it is much more recommended to wear a helmet that prioritises high damage, like a Primordial Helmet Primordial Helmet, Necron's Helmet Necron's Helmet, or Diamond Necron Head Diamond Necron Head.
Late Game Precursor Gear Precursor Gear Precursor Gear

Ancient

Ancient grants incredibly high, well-rounded stats: most notably, it grants +1 ☠ Crit Damage per The Catacombs Catacombs level, which scales inside Dungeons. It is the best reforge for high damage: at this point, you'll be able to heal your teammates so efficiently to the point where you can fully prioritise dealing substantial damage over increasing your outgoing healing/

Accessory Powers

Magical Power is arguably the most important stat in the game, and you should aim to have 1200 Magical Power by the time you enter Master Mode - Floor VII.

Status Slot Name Notes
Early Game Luxurious Spool Luxurious Spool Luxurious Spool

Silky

Silky grants incredibly high ☠ Crit Damage, as well as a minuscule amount of ⚔ Bonus Attack Speed. It is exceptional if you have at least 100% ☣ Crit Chance, which everyone should aim to have, although it is recommended to keep your ❁ Strength and ☠ Crit Damage balanced.
Early Game Furball Furball Furball

Itchy

Itchy balances out ❁ Strength, ☠ Crit Damage, and ⚔ Bonus Attack Speed: while it gives less ☠ Crit Damage than Silky, it balances out all stats relatively evenly, resulting in higher damage.
Early Game Ender Monocle Ender Monocle Ender Monocle

Sighted

Sighted grants a lot of ✎ Intelligence and minimal ๑ Ability Damage, which will be incredibly useful if you are using a Mage setup to clear rooms efficiently. It is also the best budget power for ✎ Intelligence, with the only Accessory Power outclassing it being Bizarre, costing hundreds of millions of coins.
Mid-Game Magma Urchin Magma Urchin Magma Urchin

Hurtful

Hurtful grants high ❁ Strength, substantial ☠ Crit Damage, and decent ⚔ Bonus Attack Speed. It is incredibly useful for clearing, but is decently rare and expensive.
Universal Fortuitous Fortuitous grants the most ☣ Crit Chance out of any Accessory Power, and should be what you aim to use if you are using a Terminator Terminator as a Healer: it is recommended to use an Archer setup in later floors of Master Mode as a Tank, since a Terminator Terminator heavily outdamages almost all Berserk damage.

Attributes

Slot Name Notes
Flash Shard Flash Shard Flash Shard

Light Elemental

Grants +1-10 ❁ Strength, maxing out at +50 ❁ Strength with all Elemental Shards maxed out. Buffed by the Echo of Elemental attribute, increasing the effect of these attributes by +20%.
Quake Shard Quake Shard Quake Shard

Stone Elemental

Bolt Shard Bolt Shard Bolt Shard

Lightning Elemental

Aero Shard Aero Shard Aero Shard

Wind Elemental

Tempest Shard Tempest Shard Tempest Shard

Storm Elemental

Grove Shard Grove Shard Grove Shard

Nature Elemental

Grants +1-10 ❤ Health, maxing out at +50 ❤ Health with all Elemental Shards maxed out. Buffed by the Echo of Elemental attribute, increasing the effect of these attributes by +20%.
Bramble Shard Bramble Shard Bramble Shard

Wood Elemental

Sylvan Shard Sylvan Shard Sylvan Shard

Forest Elemental

Terra Shard Terra Shard Terra Shard

Earth Elemental

Tenebris Shard Tenebris Shard Tenebris Shard

Shadow Elemental

Zombie Soldier Shard Zombie Soldier Shard Zombie Soldier Shard

Undead Ruler

Undead Ruler, Skeletal Ruler, and Humanoid Ruler are incredibly important for Healers who struggle to clear, as it grants a large damage boost against ༕ Undead, 🦴 Skeletal, and ✰ Humanoid mobs, which appear most in the Catacombs. They are buffed by Echo of Ruler, which boosts all ❁ Damage gained from the Ruler attributes by +20%.
Chill Shard Chill Shard Chill Shard

Skeletal Ruler

Drowned Shard Drowned Shard Drowned Shard

Humanoid Ruler

Prince Shard Prince Shard Prince Shard

Reborn

Reborn boils down to free Dungeon Score when killing a Prince Sprite Prince. It is a must-have, especially for Healers who prioritise doing Secrets and blowing up Crypts.
Caiman Shard Caiman Shard Caiman Shard

Echo of Ruler

Echo of Ruler is incredibly useful as it boosts the damage of Undead Ruler, Skeletal Ruler, and Humanoid Ruler, making it exceptional for clearing.
Shellwise Shard Shellwise Shard Shellwise Shard

Shell

Shell should be maxed out as soon as possible, since it grants immunity to ALL ⬱ Knockback and allows you to use a Pet Item other than a Dwarf Turtle Shelmet Dwarf Turtle Shelmet: for example, Antique Remedies Antique Remedies for ❁ Strength, Crochet Tiger Plushie Crochet Tiger Plushie for ⚔ Bonus Attack Speed, etc.
Scarf Shard Scarf Shard Scarf Shard

Catacombs Graduate

Catacombs Graduate boosts ALL Class XP gain, making it a lot easier to level up your Healer class.

References