Experiments are performed on the Experimentation Table.
Experiments are minigames that grant Enchanting XP and Enchanting-related rewards. Experiments are performed on the Experimentation Table.
Mechanism
A player must first obtain an
Experimentation Table and place it on their Private Island. Right clicking on it opens the Experiments interface.
The
Experimentation Table has three charges, with every Main Experiment costing one charge. All charges get renewed after 24 hours and can purchase additional games up to 3 times, each being more expensive than the last.
| Reset | Cost |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
The table features two Add-On Experiments and the Main Experiment. The Main Experiment can be done once the player completes both Add-On Experiments.
Experiments
Add-On Experiments
Chronomatron
Chronomatron Completion Rewards
A visual and auditory memory game in which the player must memorize a sequence of color-coded "notes" and recite them. When the player successfully recites the sequence, the same sequence is played with an additional note added onto the end. The game ends when the player misses a note or completes 49 note chains, although the player is rewarded for completing at most 15 note chains. There are various tiers of this experiment:
| Type | Colors on board | Rewards | Enchanting Level Required | Longest Chain | |
|---|---|---|---|---|---|
| XP per note in longest chain (capped at) | Superpairs clicks | ||||
| High | 3 | 1500 (22,500 at 15th round) |
|
20 | 49 |
| Grand | 5 | 2500 (37,500 at 15th round) | 25 | ||
| Supreme | 7 | 3500 (52,500 at 15th round) | 30 | ||
| Transcendent | 8 | 4500 (67,500 at 15th round) | 35 | ||
| Metaphysical | 10 | 6000 (90,000 at 15th round) | Chain of 12: +3 | 40 | |
Ultrasequencer
A visual memory game in which the player must memorize numeric sequences which appear for a brief amount of time and then recite the sequences by clicking on the squares where they were. Each time the player successfully completes a sequence, a new, more difficult sequence with one additional number is displayed. The game ends when the player misses a number or finishes the round with all slots filled, though the maximum reward is always reached after completing the 20 slot sequence. This requires
Enchanting XXV.
| Type | Grid size | Rewards | Enchanting Level Required | |
|---|---|---|---|---|
| XP per number in highest series (capped at) | Superpairs clicks | |||
| Supreme | 7x3 | 3500 (70,000 at 20th round) |
|
25 |
| Transcendent | 7x4 | 5000 (100,000 at 20th round) | 30 | |
| Metaphysical | 9x4 | 7000 (140,000 at 20th round) | Series of 9: +3 | 40 |
Main Experiment
Superpairs
A memory matching game, where the player reveals two pieces of the board at a time and the goal is to match a pair. Each piece is labeled with a different reward, and if the player matches two pieces, they get the reward. Rewards include
Enchanting XP,
Enchanted Books, (some up to level VII), and
Experience Bottles. There is a set amount of time and a set amount of clicks, so players should be time-conscious and reserved with their limited clicks!
Note: The Possible pairs XP bottles does not represent how many pairs of that specific bottle that the player can get in one experiment but rather how many are given from one pair.
There are 'Power Ups' a player can get while doing Superpairs. These three are "+1 Click, +(Amount of Xp)," +3 Clicks, Instant Find, and "+1 Click, Powerup for next click!"
| Type | Grid size | Completion
XP |
Possible pairs | Clicks | Enchanting Level Required | Starting cost (in XP Levels) | ||
|---|---|---|---|---|---|---|---|---|
| XP | XP bottles | Enchanted Books | ||||||
| Beginner | 7x2 | 75k | 3.5k-20k | IV-V | 10 | 10 | 25 | |
| High | 5x4 | 200k | 10k-60k |
|
IV-V-VI | 12 | 20 | 50 |
| Grand | 5x4 | 300k | 15k-90k |
|
V-VI | 12 | 25 | 75 |
| Supreme | 7x4 | 400k | 60k-130k |
|
V-VI
Tiny chance to find VII |
14 | 30 | 100 |
| Transcendent | 7x4 | 500k | 80k-155k |
|
V-VI
Very rare chance to find VII |
16 | 40 | 200 |
| Metaphysical | 7x4 | 600k | 100k-200k |
|
V-VI
Rare chance to find VII |
12
Addon clicks doubled |
50 | 350 |
RNG Meter
Players can select any item that can be obtained from the
Experimentation Table in their RNG meter. Every +1,000
Enchanting XP[Confirm] obtained from Super-Pairs grants 1 Point towards RNG meter progress.
| Book | Cost (Insta-sell) | Cost (Sell Order) | Experimental XP required |
|---|---|---|---|
| 575,009 coins | 591,434 coins | 15,000 | |
| Not on Bazaar | 50,000 | ||
| 44,509 coins | 117,781 coins | 50,000 | |
| Scavenger V | 56,004 coins | 120,000 coins | 150,000 |
| Sharpness VI | 450,007 coins | 574,650 coins | 150,000 |
| Life Steal IV | 11,358 coins | 84,420 coins | 150,000 |
| Power VI | 3.4 coins | 24,393 coins | 150,000 |
| Ender Slayer VI | 99,486 coins | 146,548 coins | 150,000 |
| Thunderbolt VI | 0 coins | 3,093.2 coins | 150,000 |
| Growth VI | 2,920,405 coins | 3,176,062 coins | 150,000 |
| Chance IV | 0 coins | 19,668 coins | 150,000 |
| Blast Protection VI | 1 coin | 4.5 coins | 150,000 |
| Respite III | 1,001.4 coins | 32,002 coins | 150,000 |
| Projectile Protection VI | 0.1 coins | 0.2 coins | 150,000 |
| Not on Bazaar | 150,000 | ||
| Fire Protection VI | 100 coins | 72,908 coins | 150,000 |
| Giant Killer VI | 179,498 coins | 226,636 coins | 150,000 |
| Drain IV | 240,446 coins | 370,068 coins | 150,000 |
| Protection VI | 2,259,413 coins | 2,571,841 coins | 150,000 |
| Titan Killer VI | 1.11 coins | 5,603.5 coins | 150,000 |
| 3,605,275 coins | 4,061,815 coins | 500,000 | |
| 2,312,529 coins | 4,376,996 coins | 500,000 | |
| Chance V | 13,726,696 coins | 15,772,669 coins | 500,000 |
| Thunderlord VII | 4,283,640 coins | 5,999,992 coins | 500,000 |
| 4,110,003 coins | 6,200,000 coins | 500,000 | |
| Giant Killer VII | 66,916,137 coins | 72,954,393 coins | 500,000 |
| 34,593,907 coins | 36,499,998 coins | 500,000 | |
| 8,967,409 coins | 9,978,000 coins | 500,000 | |
| Critical VII | 95,746,607 coins | 99,000,000 coins | 500,000 |
| Bane of Arthropods VII | 0 coins | 0 coins | 500,000 |
| Snipe IV | 28,200,002 coins | 47,820,000 coins | 500,000 |
| Life Steal V | 4,800,001 coins | 7,436,386 coins | 500,000 |
| 13,260,690 coins | 16,451,522 coins | 500,000 | |
| Looting V | 95,662,744 coins | 104,566,272 coins | 500,000 |
| First Strike V | 63,254,147 coins | 69,294,871 coins | 500,000 |
| Thunderbolt VII | 150,009 coins | 1,571,541 coins | 500,000 |
| Fire Protection VII | 2,000,002 coins | 3,352,691 coins | 500,000 |
| Cubism VI | 50,000,001 coins | 65,586,249 coins | 500,000 |
| Triple-Strike V | 19,000,002 coins | 24,200,000 coins | 500,000 |
| 1,200,005 coins | 1,803,267 coins | 500,000 | |
| Drain V | 20,000,005 coins | 28,968,999 coins | 500,000 |
| Blast Protection VII | 700,008 coins | 1,390,858 coins | 500,000 |
| Cleave VI | 14,104,732 coins | 17,483,963 coins | 500,000 |
| 2,166,957 coins | 2,796,306 coins | 500,000 | |
| Titan Killer VII | 10,162,002 coins | 12,192,689 coins | 500,000 |
| Luck VII | 20,000,017 coins | 23,220,353 coins | 500,000 |
| 52,830,008 coins | 58,959,057 coins | 500,000 | |
| Execute VI | 21,212,122 coins | 25,000,000 coins | 500,000 |
| Power VII | 85,000,001 coins | 92,744,425 coins | 500,000 |
| 3,591,287 coins | 6,770,791 coins | 500,000 | |
| Projectile Protection VII | 800,002 coins | 1,191,190 coins | 500,000 |
| Growth VII | 57,000,007 coins | 62,505,036 coins | 500,000 |
| Sharpness VII | 82,972,082 coins | 90,010,978 coins | 500,000 |
| Venomous VI | 98,798 coins | 120,000 coins | 500,000 |
| Protection VII | 39,681,276 coins | 45,745,619 coins | 500,000 |
| Prosecute VI | 88,634,386 coins | 94,132,994 coins | 500,000 |
| Not on Bazaar | 2,500,000 | ||
Interface
Tips
- A solver mod and good reaction time can cheese the Experimentation Table.
- The Experimentation Table is currently the best way to level up
Enchanting.
Trivia
- The player used to be able to receive the +3 click bonus on every difficulty, not just Metaphysical. This bug was patched in 0.19.4.
- The maximum experience reward is given after passing 15 chain of notes on Chronomatron or 20 numbers on Ultrasequencer.
- This means that even if the player passes more than 15 notes on the Chronomatron, they will receive only a maximum of 90,000 XP at most (on Metaphysical difficulty) and similar with 140,000 XP for the Ultrasequencer.
- It used to be possible to use an insta-find power-up on another power up, which would not trigger the effect, this was later patched now correctly giving 2 instafinds afterwards .
- Bits spent on renewing experiments used to not give the player Fame. This was later patched [More Info Needed].
- If the server the player is on reboots while the player is playing Chronomatron or Ultrasequencer, they will lose their progress. Players can restart, but the addons will be treated as if the player had never started it. Players are advised to wait for a bit If the servers are rebooting for an update.
- There are several mods that make Chronomatron and Ultrasequencer easier such as Danker's Skyblock Mod, the ExperimentationTable module in Chattriggers, and NEU. Note that enabling more than one of these modules at once may cause issues such as double-clicking which would fail the addons.
- The Ultrasequencer will always have each number follow a specific set of colors, allowing it to be solved more easily without the need of mods. The pattern of colors goes from white, light blue, blue, purple, magenta, pink, red, orange, yellow, lime green, green, and cyan. Once the player finishes 12 rounds, the color pattern will repeat for the next 12 and so on until the entire board is solved.
- It used to be possible to get more than one pair of Titanic Experience Bottles while playing Superpairs, with no visual indication of which items belong to which pair. This forced players to rely on luck when trying to pair these bottles. This was however later patched [More Info Needed]
- It is possible to obtain multiple tiers of the same enchantment in the same Superpairs, for example Protection VI and Protection VII.
- Completing the board on Ultrasequencer will only count as a sequence of 35, meaning it is impossible to obtain a sequence of 36.
History
| SkyBlock Prototype | ||
|---|---|---|
| Dec 4, 2020 | 0.10 | |
| Aug 1, 2023 | 0.19.2 | Added the Metaphysical Serum to Superpairs rewards. |
| Aug 22, 2023 | 0.19.3 | Removed Piscary from the loot table. |
| Sep 12, 2023 | 0.19.4 | Patched being able to get +3 clicks on every difficulty. |
| Apr 24, 2024 | 0.20.1 | Halved the XP costs of renewing the Experimentation Table. |
| Jan 21, 2025 | 0.21.1 | Added an RNG Meter to the Experimentation Table. |